I am trying to make my Pygame sprite jump so I followed a tutorial and this is what it gave me. But it doesn't work for some reason. What's wrong with it
keys = pygame.key.get_pressed()
if isjump == False:
if keys[pygame.K_UP]:
if isjump:
F =(1 / 2)*m*(v**2)
player.rect.y -= F
v = v-1
if v<0:
m =-1
if v ==-6:
isjump = False
v = 5
m = 1
You need to set somewher isjump = True
. Additionally the if isjump == False:
needs an else
case:
keys = pygame.key.get_pressed()
if isjump == False:
if keys[pygame.K_UP]:
isjump = true
v = 5
else:
m = 1 if v >= 0 else -1
F = m * (v**2)
player.rect.y -= F
v -= 1
if v == -6:
isjump = False