I would like to access the database that is stored in the Internal storage. I'm using the following code to do so.
db_connection_string = "URI=file:" + GetAndroidInternalFilesDir() + "/employee.db";
Debug.Log("db_connection_string" + db_connection_string);
db_connection = new SqliteConnection(db_connection_string);
Following is my GetAndroidInternalFilesDir
function.
public static string GetAndroidInternalFilesDir()
{
string[] potentialDirectories = new string[]
{
"/storage/Company",
"/sdcard/Company",
"/storage/emulated/0/Company",
"/mnt/sdcard/Company",
"/storage/sdcard0/Company",
"/storage/sdcard1/Company"
};
if(Application.platform == RuntimePlatform.Android)
{
for(int i = 0; i < potentialDirectories.Length; i++)
{
if(Directory.Exists(potentialDirectories[i]))
{
return potentialDirectories[i];
}
}
}
return "";
}
The above code works fine in every device that is <Android10 but it fails with Android 11 and above. The SDK Version is set to 30 in my Unity3D. I have also tried changing it to 29 with no success. How can I fix this?
UPDATE:
I have used the following code to trigger the permission for scoped storage but still, it shows zero success.
void initiate()
{
AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject packageManager = jc.Call<AndroidJavaObject>("getPackageManager");
AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("android.provider.Settings.ACTION_MANAGE_APP_ALL_FILES_ACCESS_PERMISSION");
AndroidJavaObject launchIntent = packageManager.Call<AndroidJavaObject>("getLaunchIntentForPackage", packageManager);
launchIntent = jo.Call<AndroidJavaObject>("setData", packageManager);
jc.Call("startActivity", launchIntent);
}
if you want to search in listed directories (not in scope of your app) then you need a MANAGE_EXTERNAL_STORAGE
permission. some doc in HERE