my aim is to capture the screen of a windows form using c++/cli. Below is the code to capture the window, however, it is in C#. What changes do I have to make to the code for it to work in c++?
Graphics myGraphics = this.CreateGraphics();
Size s = this.Size;
memoryImage = new Bitmap(s.Width, s.Height, myGraphics);
Graphics memoryGraphics = Graphics.FromImage(memoryImage);
memoryGraphics.CopyFromScreen(this.Location.X, this.Location.Y, 0, 0, s);
What I've tried: I've tried using the code below in c++, however, I get errors for the part in ** **. The error says expected a ; after Size i.e. Size; s = this->Size; which does not make sense to me
Graphics^ myGraphics = this->CreateGraphics();
Size **s** = this->Size;
memoryImage = gcnew Bitmap(**s**->Width, s->Height, myGraphics);
Graphics^ memoryGraphics = Graphics::FromImage(memoryImage);
memoryGraphics->CopyFromScreen(this->Location.X, this->Location.Y, 0, 0, s);
Your code looks mostly correct.
Size s
is getting confused because Size
is both the name of a type, and the name of a property on this object. It thinks you're trying to retrieve the Size property and throw away the result. To fix this, use the full name of the type for the declaration: System.Drawing.Size s = this->Size;
. (You could also use auto
, or remove the local variable entirely and just call this->Size
several times.)s.Width
and s.Height
.
Location.X
, not Location->X
.