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flutterdartflamerive

How does Flame support Rive animation?


It's mentioned here under goals that flame has basic Rive support. I'm guessing it needs to be rendered on the flame canvas.

Are there any relevant examples or tutorials which could give a basic idea as to how to use a one-shot rive animation in a game made with flutter using the Flame engine?


Solution

  • It is a goal that is not fulfilled yet.

    Currently we only have Flare support (the old Rive) with this bridge library. Once we start implementing support for it you will see it here, and once it is done we will move it from there into the monorepo and you'll see flame_rive there.