I'm trying to make a grid where each individual cell contains one random image from my data folder.
So far, I've accomplished having a different image in every cell, but it doesn't randomize
instead of randomly picking one from the 600+
from the folder, it places every image in order 1 to 27
.
Apart from that, I want it to randomize every time I click with the mouse instead of just randomizing when its closed and played again. The code:
PImage img[];
int nPics;
int w;
int h;
int rand;
void setup(){
size(1500,500);
nPics=27;
img = new PImage[nPics];
w=width/9;
h=height/3;
for (int i = 0; i <nPics; i++) {
img[i] = loadImage("img_" +nf(i,3)+ ".jpg");
imageMode(CORNERS);
}
//rand = int(random(0,687));
//img[0]=loadImage("img_" + nf(rand,3)+ ".jpg");
}
void draw(){
background(0);
for(int i=0;i<nPics;i=i+3){
int col = i/3;
for(int row=0;row<3;row++)
image(img[i+row],col*w,row*h,(col+1)*w,(row+1)*h);
}
}
When you are loading your images you are using i
instead of rand
. In order to randomize the images when you click the mouse, you can use the mousePressed()
to reload different images into your array.
This should work:
PImage img[];
int nPics;
int w, h;
void loadImages(){
for (int i = 0; i < nPics; i++) {
img[i] = loadImage("img_"+ nf(int(random(0, 687)), 3) + ".jpg");
imageMode(CORNERS);
}
}
void setup() {
size(1500, 500);
nPics=27;
img = new PImage[nPics];
w=width/9;
h=height/3;
loadImages();
}
void mousePressed(){
loadImages();
}
void draw() {
background(0);
for (int i=0; i<nPics; i=i+3) {
int col = i/3;
for (int row=0; row<3; row++)
image(img[i+row], col*w, row*h, (col+1)*w, (row+1)*h);
}
}