The following code caused useEffect() to be called infinitely. Why is that the case? Removing drawingboarditems from the useEffect dependencies array solves the infinite loop, but as a result DrawingBoard will not automatically rerender whenenver a user adds an item to the database.
DrawingBoard.jsx
export default function DrawingBoard() {
const [drawingboarditems, setdrawingboarditems] = useState([]);
const currentUser = useContext(CurrentUserContext);
const [loading, setLoading] = useState(true);
const classes = useStyles();
useEffect(() => {
if (currentUser) {
const items = [];
//retrieving data from database
db.collection("drawingboarditems")
.where("userID", "==", currentUser.id)
.get()
.then((query) => {
query.forEach((doc) => {
items.push({
id: doc.id,
...doc.data(),
});
});
setdrawingboarditems(items);
setLoading(false);
});
}
}, [currentUser, drawingboarditems]);
return (
<>
{loading == false ? (
<Container>
<Masonry
breakpointCols={breakpoints}
className="my-masonry-grid"
columnClassName="my-masonry-grid_column"
>
{drawingboarditems.map((item) => (
<div>
<Note item={item} />
</div>
))}
<Note form />
</Masonry>
</Container>
) : (
<div className={classes.root}>
<CircularProgress />
</div>
)}
</>
);
Note.jsx
import React from "react";
import { Card, CardHeader, IconButton, makeStyles } from "@material-ui/core";
import MoreVertIcon from "@material-ui/icons/MoreVert";
import Form from "./Form";
import CardWindow from "./CardWindow";
const useStyles = makeStyles((theme) => ({
card: {
backgroundColor: theme.palette.secondary.main,
margin: theme.spacing(1, 0),
},
}));
export default function Note({ item, form }) {
const classes = useStyles();
return (
<Card className={classes.card}>
{form ? (
<Form />
) : (
<CardHeader
action={
<CardWindow/>
}
title={item.title}
/>
)}
</Card>
);
}
Form.jsx
import React, { useContext } from "react";
import TextField from "@material-ui/core/TextField";
import { makeStyles } from "@material-ui/core/styles";
import AddCircleOutlineIcon from "@material-ui/icons/AddCircleOutline";
import IconButton from "@material-ui/core/IconButton";
import { db } from "../FireStore";
import { CurrentUserContext } from "../utils/Context";
const useStyles = makeStyles((theme) => ({
form: {
"& .MuiTextField-root": {
margin: theme.spacing(1),
width: "70%", // 70% of card in drawing board
},
},
}));
export default function Form() {
const classes = useStyles();
const [value, setValue] = React.useState("");
const currentUser = useContext(CurrentUserContext);
const handleChange = (event) => {
setValue(event.target.value);
};
const handleSubmit = (event) => {
if (value) {
event.preventDefault();
db.collection("drawingboarditems").add({
title: value,
userID: currentUser.id,
});
setValue("");
}
};
return (
<form className={classes.form} noValidate autoComplete="off">
<div>
<TextField
id="standard-textarea"
placeholder="Add item"
multiline
onChange={handleChange}
value={value}
/>
<IconButton aria-label="add" onClick={handleSubmit}>
<AddCircleOutlineIcon fontSize="large" />
</IconButton>
</div>
</form>
);
}
In your case I would move the logic to the DrawingBoard
component, and would pass props to the children, so when a children adds an item, the main component would know to refresh the list of items.
Example (not tested):
Extract the logic to work with FireBase to functions. In that way they would be more re-usable, and would not add clutter to your code.
const drawingboarditemsCollection = 'drawingboarditems';
function getAllNotes(userID) {
return db.collection(drawingboarditemsCollection)
.where("userID", "==", userID)
.get()
.then((query) => {
return query.map(doc => {
items.push({
id: doc.id,
...doc.data(),
});
});
});
}
function addNote(userID, title) {
return db.collection(drawingboarditemsCollection).add({
title,
userID,
});
}
The DrawingBoard
component should handle the connection with the server, and should pass functions as props to children:
export default function DrawingBoard() {
const [drawingboarditems, setdrawingboarditems] = useState([]);
const currentUser = useContext(CurrentUserContext);
const [loading, setLoading] = useState(true);
const classes = useStyles();
// add the logic to get notes by
const getNotes = useCallback(() => {
setLoading(true);
getAllNotes(currentUser.id)
.then(items => {
setdrawingboarditems(items);
})
.finally(=> {
setLoading(false);
});
}, [currentUser]);
// create the submit handler
const handleSubmit = value => {
addNote(currentUser.id, value)
.then(getNotes); // after adding a note update the items
}
// initial get notes, or when currentUser changes
useEffect(() => {
getNotes();
}, [getNotes]);
return (
<>
{loading == false ? (
<Container>
<Masonry
breakpointCols={breakpoints}
className="my-masonry-grid"
columnClassName="my-masonry-grid_column"
>
{drawingboarditems.map((item) => (
<div>
<Note item={item} />
</div>
))}
<Note form onSubmit={handleSubmit} />
</Masonry>
</Container>
) : (
<div className={classes.root}>
<CircularProgress />
</div>
)}
</>
);
}
Pass the onSubmit function to Form:
export default function Note({ item, form, onSubmit }) {
const classes = useStyles();
return (
<Card className={classes.card}>
{form ? (
<Form onSubmit={onSubmit} />
) : (
<CardHeader
action={
<CardWindow/>
}
title={item.title}
/>
)}
</Card>
);
}
Use onSubmit to handle the submission:
export default function Form({ onSubmit }) {
const classes = useStyles();
const [value, setValue] = React.useState("");
const handleChange = (event) => {
setValue(event.target.value);
};
const handleSubmit = (event) => {
if (value) {
event.preventDefault();
onSubmit(value); // let the parent handle the actual update
setValue("");
}
};
return ( ... );
}