Is it possible to do this (with a menu, a shortcut, or a modifier key + mouse)?
For example, you can use the mouse to test simple touch gestures in the simulator, like left mouse acts as single finger, and shift / option allow for different two finger gestures.
I have been unable to find any documentation one way or the other about whether this is possible, despite this developer.apple.com page where the simple, easy-to-understand API changes for supporting Apple Pencil hardware are documented.
Do I need a physical iPad Pro + Pencil hardware to test my Pencil support?
(My app is not a drawing app, just an app where touch input should work with large touch targets and Pencil should allow finer distinctions.)
iOS 14
#if targetEnvironment(simulator)
canvasView.drawingPolicy = .anyInput
#else
canvasView.drawingPolicy = .pencilOnly
#endif
Also in the Settings app there is a global setting called "Only Draw with Apple Pencil". This can be read from UIPencilInteraction.prefersPencilOnlyDrawing
in PencilKit.
iOS 13 (only)
#if targetEnvironment(simulator)
canvasView.allowsFingerDrawing = true
#else
canvasView.allowsFingerDrawing = false
#endif
Courtesy of https://stackoverflow.com/a/62567169/2667933