I am using flutter for quite some time and recently use Get to implement state management. I am facing a problem when opening a loading dialog 1st and then message dialog. Then I want to dismiss the loading dialog, but the message dialog is the one that keep dismiss.
import 'package:flutter/material.dart';
import 'package:get/get.dart';
class HomeController extends GetxController {
Future<void> openAndCloseLoadingDialog() async {
showDialog(
context: Get.overlayContext,
barrierDismissible: false,
builder: (_) => WillPopScope(
onWillPop: () async => false,
child: Center(
child: SizedBox(
width: 60,
height: 60,
child: CircularProgressIndicator(
strokeWidth: 10,
),
),
),
),
);
await Future.delayed(Duration(seconds: 3));
Get.dialog(
AlertDialog(
title: Text("This should not be closed automatically"),
content: Text("This should not be closed automatically"),
actions: <Widget>[
FlatButton(
child: Text("CLOSE"),
onPressed: () {
Get.back();
},
)
],
),
barrierDismissible: false,
);
await Future.delayed(Duration(seconds: 3));
Navigator.of(Get.overlayContext).pop();
}
}
The above code dismisses the 2nd dialog, not the 1st dialog which what I want. Can anyone give advice on this matter.
The reason why the AlertDialog
is being dismissed instead of CircularProgressIndicator
is because AlertDialog
is on the top of the stack. What you can do here is to call Navigator.of(Get.overlayContext).pop();
to dismiss CircularProgressIndicator
prior to displaying the AlertDialog
.
Sample code based from the snippets provided.
import 'package:flutter/material.dart';
import 'package:get/get.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return GetMaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
final HomeController c = Get.put(HomeController());
void _incrementCounter() {
c.openAndCloseLoadingDialog();
// setState(() {
// _counter++;
// });
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
class HomeController extends GetxController {
Future<void> openAndCloseLoadingDialog() async {
showDialog(
context: Get.overlayContext,
barrierDismissible: false,
builder: (_) => WillPopScope(
onWillPop: () async => false,
child: Center(
child: SizedBox(
width: 60,
height: 60,
child: CircularProgressIndicator(
strokeWidth: 10,
),
),
),
),
);
await Future.delayed(Duration(seconds: 3));
// Dismiss CircularProgressIndicator
Navigator.of(Get.overlayContext).pop();
Get.dialog(
AlertDialog(
title: Text("This should not be closed automatically"),
content: Text("This should not be closed automatically"),
actions: <Widget>[
FlatButton(
child: Text("CLOSE"),
onPressed: () {
Get.back();
},
)
],
),
barrierDismissible: false,
);
// await Future.delayed(Duration(seconds: 3));
// Navigator.of(Get.overlayContext).pop();
}
}