I am developing a Flutter app where it acts as a client, connecting to a server via an API. The app makes requests and depending on the response it progresses the state.
My question is the following: Can I make a request, and then depending on the response, either update the UI or open a new page?
I have used FutureBuilder
as shown below. The problem is that the FutureBuilder
requires to return a UI. In my case, if the response is OK I want to open a new page (see //todo line).
I tried using Navigator.pushReplacement
but it does not really work.
Any ideas?
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/rendering.dart';
import 'model.dart';
class Start extends StatefulWidget {
final String title;
Start({Key key, @required this.title}) : super(key: key);
@override
State<StatefulWidget> createState() => new StartState();
}
class StartState extends State<Start> {
Future<StartReply> _startReply;
_makeRequest() {
setState(() {
_startReply = ...; // actual API request
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
title: widget.title,
home: Scaffold(
appBar: AppBar(
title: Text(widget.title),
leading: IconButton(
icon: Icon(Icons.arrow_back),
onPressed: () => Navigator.of(context).pop(false)
),
),
body: Center(
child: FutureBuilder(
future: _startReply,
builder: (context, snapshot) {
if(snapshot.connectionState == ConnectionState.none) {
return ElevatedButton(
onPressed: _makeRequest,
child: Text("Make request")
);
} else if(snapshot.connectionState == ConnectionState.done && snapshot.hasData) {
// todo open page here
return Text('Started!', style: TextStyle(color: Colors.green, fontStyle: FontStyle.italic));
} else if(snapshot.hasError) {
debugPrint('StartReply: ${snapshot.data}');
return Text('Error (${snapshot.error})', style: TextStyle(color: Colors.red, fontStyle: FontStyle.italic));
} else {
return CircularProgressIndicator();
}
}
)
)
)
);
}
}
Yes, you should not use a FutureBuilder if you want to do anything other than changing the UI depending on the async task. You should manage your own async. Here's some code to get you started:
class MyWidget extends StatefulWidget {
@override
_MyWidgetState createState() => _MyWidgetState();
}
class _MyWidgetState extends State<MyWidget> {
bool loaded;
@override
void initState() {
super.initState();
asyncInit();
}
Future<void> asyncInit() async {
final response =
await doTheNetworkRequest() //imagine that this was an http request
if (yes) {
setState(() {
loaded = true;
});
} else {
Navigator.of(context).push(...);
}
}
@override
Widget build(BuildContext context) {
return loaded == true ? Text('Loaded') : Text('Loading');
}
}