I have a database with a collection of documents using this schema (shortened schema because some data is irrelevant to my problem):
{
title: string;
order: number;
...
...
...
modificationsHistory: HistoryEntry[];
items: ListRow[];
finalItems: ListRow[];
...
...
...
}
These documents can easily reach 100 or 200 kB, depending on the amount of items and finalItems that they hold. It's also very important that they are updated as fast as possible, with the smallest bandwidth usage possible.
This is inside a web application context, using Angular 9 and @angular/fire
6.0.0.
When the end user edits one item inside the object's item
array, like editing just a property, reflecting that inside the database requires me to send the entire object, because firestore's update
method doesn't support array indexes inside the field path, the only operations that can be done on arrays are adding or deleting an element as described inside documentation.
However, updating an element of the items
array by sending the entire document creates poor performances for anyone without a good connection, which is the case for a lot of my users.
Second issue is that having everything in realtime inside one document makes collaboration hard in my case, because some of these elements can be edited by multiple users at the same time, which creates two issues:
This was a very simple solution: create a subcollection for items
, finalItems
and modificationsHistory
arrays, making them easy to edit as they now have their own ID so it's easy to reach them to update them.
Having a list with 10 finalItems
, 30 items
and 50 entries inside modificationsHistory
means that I need to have a total of 4 listeners opened for one element to be listened entirely. Considering the fact that a user can have many of these elements opened at once, having several dozens of documents being listened creates an equally bad performance situation, probably even worse in a full user case.
It also means that if I want to update a big element with 100 items and I want to update half of them, it'll cost me one write operation per item, not to mention the amount of read operations needed to check permissions, etc, probably 3 per write so 150 read + 50 write just to update 50 items in an array.
const {
applyPatch
} = require('fast-json-patch');
function applyOffsets(data, entries) {
entries.forEach(customEntry => {
const explodedPath = customEntry.path.split('/');
explodedPath.shift();
let pointer = data;
for (let fragment of explodedPath.slice(0, -1)) {
pointer = pointer[fragment];
}
pointer[explodedPath[explodedPath.length - 1]] += customEntry.offset;
});
return data;
}
exports.updateList = functions.runWith(runtimeOpts).https.onCall((data, context) => {
const listRef = firestore.collection('lists').doc(data.uid);
return firestore.runTransaction(transaction => {
return transaction.get(listRef).then(listDoc => {
const list = listDoc.data();
try {
const [standard, custom] = JSON.parse(data.diff).reduce((acc, entry) => {
if (entry.custom) {
acc[1].push(entry);
} else {
acc[0].push(entry);
}
return acc;
}, [
[],
[]
]);
applyPatch(list, standard);
applyOffsets(list, custom);
transaction.set(listRef, list);
} catch (e) {
console.log(data.diff);
}
});
});
});
Using a diff library, I was making a diff between previous document and the new updated one, and sending this diff to a GCF that was operating the update using the transaction API.
Benefits of this approach being that since transaction happens inside GCF, it's super fast and doesn't consume too much bandwidth, plus the update only requires a diff to be sent, not the entire document anymore.
In reality, the cloud function was really slow and some updates were taking over 2 seconds to be made, they could also fail due to contention, without firestore connector knowing it, so no possibility to ensure data integrity in this case.
I will be edited accordingly to add more solutions if I find other stuff to try
I feel like I'm missing something, like if firestore had something I just didn't know at all that could solve my use case, but I can't figure out what it is, maybe my previously tested solutions were badly implemented or I missed something important. What did I miss? Is it even possible to achieve what I want to do? I am open to data remodeling, query changes, anything, as it's mostly for learning purpose.
You should be able to reduce the bandwidth required to update your documents by using Maps instead of Arrays to store your data. This would allow you to send only the item that is being updated using its key.
I don't know how involved this would be for you to change, but it sounds like less work than the other options.
You said that it's not impossible for your documents to reach 200kb individually. It would be good to keep in mind that Firestore limits document size to 1mb. If you plan on supporting documents beyond that, you will need to find a way to fragment the data.
Regarding your contention issues... You might consider a system that "locks" the document and prevents it from receiving updates while another user is attempting to save. You could use a simple message system built with websockets or Firebase FCM to do this. A client would subscribe to the document's channel, and publish when they are attempting an update. Other clients would then receive a notice that the document is being updated and have to wait before they can save their own changes.
Also, I don't know what the contents of modificationsHistory look like, but that sounds to me like the type of data that you might keep in a subcollection instead.
Of the solutions you tried, the subcollection seems like the most scalable to me. You could look into the possibility of not using onSnapshot listeners and instead create your own event system to notify clients of changes. I suppose it could work similar to the "locking" system I mentioned above. A client sends an event when it updates an item belonging to a document. Other clients subscribed to that document's channel will know to check the database for the newest version.