I am creating dynamically buttons in windows forms by using the code below. I want to have a context menu with different options pop up when a button is being right clicked. I made the context menu strp and it shows up but i cant figure out how to make the different options perform the functions i have written for them. Any idea how i can connect the items to their functions ?
void AddButton(Shape s){
Button b = new Button();
b.Text = s.name;
b.Width = sceneItemsList.Width-6;
b.TabStop = false;
b.FlatStyle = FlatStyle.Flat;
b.BackColor = Color.LightGray;
b.FlatAppearance.BorderColor = Color.Black;
ContextMenuStrip cm = new ContextMenuStrip();
cm.Items.Add("Deselect");
cm.Items.Add("Edit");
if (s is GroupShape)
{
cm.Items.Add("Ungroup");
}
cm.Items.Add("Delete");
b.ContextMenuStrip = cm;
}
Figured it out! This is my code if anyone else is struggling with this. Basically you make a loop that goes through all the opptions and adds a click eventhadler
cm.Items[0].Click += (sender, e) => {
Console.WriteLine("ok");
};