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vb.netphysics-engine

Best physics engine with VB.net


I'm building a simple program. Basically some simple meshes, some cubes, etc. I'll be having them crash around a bit through (against some solid objects). I've worked with a couple of rendering engines but nothing like what I want (i.e. like, with physics :] ).


Solution

  • Give this a try http://sourceforge.net/projects/vbphysxdx9/

    It uses PhysX by Nvidia. You will need a Nvidia graphics card with PhysX to use it though.