I have already checked out bind() return EINVAL and that is not the issue here. Please read through before you get furious about duplication.
I am trying to connect to wpa_supplicant
. Basically I'm trying to achieve this using C++:
import os
import select
import socket
interface = "wlp4s0"
wpa_send_path = "/run/wpa_supplicant/"+interface
wpa_recv_path = "/tmp/wpa_ctrl_{pid}-{count}".format(pid=os.getpid(), count=1)
soc = socket.socket(socket.AF_UNIX, socket.SOCK_DGRAM, 0)
soc.bind(wpa_recv_path)
soc.connect(wpa_send_path)
print("> PING")
soc.send(b"PING")
print("<", soc.recv(4096).decode().strip())
from https://gist.github.com/artizirk/cd3980c8ff870eb0bfce68bc26a2676b
And I have done what I wanted but using plain C++. This is the code:
#include <iostream>
#include <sys/socket.h>
#include <string.h>
#include <unistd.h>
#include <sys/un.h>
#define PATH "/run/wpa_supplicant/wlp4s0"
char path[100] = "/tmp/wpa_ctrl_";
int main(void) {
int ctrl_socket;
char buffer[1024];
struct sockaddr_un socket_addr, send_addr;
memset(&socket_addr, 0, sizeof(struct sockaddr_un));
memset(&send_addr, 0, sizeof(struct sockaddr_un));
socket_addr.sun_family = AF_UNIX;
send_addr.sun_family = AF_UNIX;
strcpy(send_addr.sun_path, PATH);
strcat(path, std::to_string(getpid()).c_str());
strcat(path, "-1");
strcat(socket_addr.sun_path, path);
if ((ctrl_socket = socket(AF_UNIX, SOCK_DGRAM, 0)) == -1) {
std::cerr << "Error creating socket!" << std::endl;
std::exit(EXIT_FAILURE);
}
/* Unlink if already bound */
unlink(socket_addr.sun_path);
if ((connect(ctrl_socket, (struct sockaddr *)&send_addr, SUN_LEN(&send_addr))) == -1) {
std::cerr << "Error connecting to socket!" << std::endl;
std::exit(EXIT_FAILURE);
}
if (bind(ctrl_socket, (const struct sockaddr *)&socket_addr, offsetof(struct sockaddr_un, sun_path) + strlen(path) + 1) == -1) {
perror("Error");
exit(EXIT_FAILURE);
}
send(ctrl_socket, "PING", 5, 0);
recv(ctrl_socket, buffer, 1024, 0);
std::cout << buffer << std::endl;
close(ctrl_socket);
return 0;
}
This code works fine. But when I do it in Qt, bind()
always return EINVAL
i.e Invalid Arguments
. Here's that code:
WPASupplicantControl::WPASupplicantControl(std::string wlan_interface_name)
:wpa_send_ctrl_iface(WPA_SEND_CTRL_IFACE_PREFIX + QString::fromStdString(wlan_interface_name)),
wpa_recv_ctrl_iface(
WPA_RECV_CTRL_IFACE_PREFIX +
QString::fromStdString(std::to_string(getpid())) +
"-1"
)
{
struct sockaddr_un send_address, recv_address;
send_address.sun_family = AF_UNIX;
recv_address.sun_family = AF_UNIX;
memset(&send_address, 0, sizeof (send_address));
memset(&recv_address, 0, sizeof (recv_address));
strncpy(send_address.sun_path, wpa_send_ctrl_iface.toStdString().c_str(), wpa_send_ctrl_iface.length());
strncpy(recv_address.sun_path, wpa_recv_ctrl_iface.toStdString().c_str(), wpa_send_ctrl_iface.length());
if ((wpa_control_socket = socket(AF_UNIX, SOCK_DGRAM, 0)) == -1) {
qCritical() << "socket() failed!";
exit(EXIT_FAILURE);
}
/* Attatch to sending and receiving control interfaces */
if (connect(wpa_control_socket, (const struct sockaddr *)&send_address, SUN_LEN(&send_address)) == -1) {
qCritical() << "Error connecting to wpa_supplicant send control iface!";
close(wpa_control_socket);
exit(EXIT_FAILURE);
}
/* Detatch if it's already bound */
unlink(recv_address.sun_path);
if (bind(wpa_control_socket, (const struct sockaddr *)&recv_address, offsetof(struct sockaddr_un, sun_path) + wpa_recv_ctrl_iface.length() + 1) == -1) {
qCritical() << "Error binding to wpa_supplicant recv control iface!";
close(wpa_control_socket);
exit(EXIT_FAILURE);
}
}
A functional dummy project to test this code is at: https://github.com/gaurav712/socket_test
I have checked all the values hundreds of times and they're all fine but still it doesn't work. It just goes upto that connect()
call.
I thought I should use something Qt-specific and I found out about QLocalSocket https://doc.qt.io/qt-5/qlocalsocket.html but when I import it, Qt doesn't recognize that class. Maybe its because I'm on Qt 6.x and it is now deprecated(although I didn't find any official deprecation notice thingy). What do I do? What am I doing wrong?
Absolutely nothing to do with Qt: You do a memset
to all-0 of the sockaddr structures after you've set the socket's family to AF_UNIX
(which is "1" on most platforms). How should the system know you want a local socket?