the board is like this:
1 2 3 4
5 6 7 0
0 0 0 0
0 0 0 0
the '0' represents that is empty, we can move the non-zero number to the '0'. so how to get all of the state of the board using BFS?
for example, there are two state of the board:
1 2 3 4
0 0 0 0
5 6 7 0
0 0 0 0
1 2 3 0
4 0 0 0
5 0 0 0
6 7 0 0
The reason I ask this question is that I need to process all of the 15-puzzle state using Disjoint pattern database to solve the nearly most difficult state of 15-puzzle in 1 minutes.
15 14 13 12
11 10 9 8
7 6 5 4
3 1 2 0
I need to process all of the 15-puzzle state [..] to solve the nearly most difficult state of 15-puzzle in 1 minutes
For reasons given by Henry as well, and also supported by [1], solving this problem using a database would require generating the entire A_15 , storing all of it and then finding the shortest path, or some path between a given state and the solved state. This would require a lot of space and a lot of time. See this discussion for an outline of this approach.
Here is an implementation of this search strategy that uses the IDA algorithm.
Yet another way to handle this in a much shorter amount of time is to use GAP (which implements a variant of Schreier-Sims) in order to decompose a given word into a product of generators. There is an example in the docs that shows how to use it to solve the Rubik's cube, and it can be adapted to the 15-puzzle too [2].
[1] Permutation Puzzles - A Mathematical Perspective by Jamie Mulholland - see page 103 and 104 for solvability criteria, and the state space being |A_15| ~ 653 billion
[2] link2 - page 37