I have an input box class in Pygame, in which I only enter numbers and what I want, is that every time I press ENTER this value gets stored in a variable to be used from another function. Thank you all in advance. This is the input box code:
class InputBox:
def __init__(self, x, y, w, h, text=''):
self.rect = pg.Rect(x, y, w, h)
self.color = COLOR_INACTIVE
self.text = text
self.txt_surface = FONT.render(text, True, self.color)
self.active = False
def handle_event(self, event):
if event.type == pg.MOUSEBUTTONDOWN:
# If the user clicked on the input_box rect.
if self.rect.collidepoint(event.pos):
self.active = not self.active
else:
self.active = False
self.color = COLOR_ACTIVE if self.active else COLOR_INACTIVE
if event.type == pg.KEYDOWN:
if self.active:
if event.key == pg.K_RETURN:
print(self.text)
self.text = ''
elif event.key == pg.K_BACKSPACE:
self.text = self.text[:-1]
else:
self.text += event.unicode
self.txt_surface = FONT.render(self.text, True, self.color)
def update(self):
width = max(200, self.txt_surface.get_width()+10)
self.rect.w = width
def draw(self, screen):
screen.blit(self.txt_surface, (self.rect.x+5, self.rect.y+5))
pg.draw.rect(screen, self.color, self.rect, 2)
def main():
...
while not done:
for event in pg.event.get():
if event.type == pg.QUIT:
done = True
for box in input_boxes:
box.handle_event(event)
for box in input_boxes:
box.update()
screen.fill((30, 30, 30))
for box in input_boxes:
box.draw(screen)
pg.display.flip()
clock.tick(30)
Add a list attribute to the class InputBox
and append the new input to the list:
class InputBox:
def __init__(self, x, y, w, h, text=''):
# [...]
self.input_list = []
def handle_event(self, event):
if event.type == pg.MOUSEBUTTONDOWN:
# If the user clicked on the input_box rect.
if self.rect.collidepoint(event.pos):
self.active = not self.active
else:
self.active = False
self.color = COLOR_ACTIVE if self.active else COLOR_INACTIVE
if event.type == pg.KEYDOWN:
if self.active:
if event.key == pg.K_RETURN:
input_list.appned(self.text)
print(self.text)
self.text = ''
elif event.key == pg.K_BACKSPACE:
self.text = self.text[:-1]
else:
self.text += event.unicode
self.txt_surface = FONT.render(self.text, True, self.color)
You can access the list of inputs of each box:
last_inout = input_boxes[0].input_list[-1]