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android-studioarcoregltfsceneformglblendfunc

Sceneform load my model without basecolor texture


First I test my model .gltf with sceneform 1.5 and it looks very good:

mobile screenshot

But when I use sceneform 1.17.1 or 1.15, the color of the gltf model is gone and it looks like this:

mobile screenshot

I tried .glb and it's no different.

But I got some .glb models from the Internet and it worked perfectly in my app.

I exported my file from 3dmax and babylon.js and blender and they are not working.... Can anybody help me please?


Solution

  • Export the model from 3d max by .obj format and import to blender then exported as .glb and its worke