I'm trying to get HTML file upload control working on WASM. So far I've tried to do the following:
[HtmlElement("input")]
public class FilePickerView : FrameworkElement
{
public FilePickerView()
{
// XAML behavior: a non-null background is required on an element to be "visible to pointers".
// Uno reproduces this behavior, so we must set it here even if we're not using the background.
// Not doing this will lead to a `pointer-events: none` CSS style on the control.
Background = new SolidColorBrush(Colors.Transparent);
this.SetHtmlAttribute("type", "file");
}
}
And then in the view:
<wasm:FilePickerView Height="35" Width="300" x:Name="filePicker" HorizontalAlignment="Left" />
I get the control displayed, I can click on it and it displays the name of the file I've selected.
I am pretty lost after this.
I'd like to be able to do two things:
Would appreciate any pointers on this.
I've been through the following pages in the documentation:
After connecting pieces from the internet, I came up with this method. However, it only works with files max 500 kb big.
To enable large file upload I had to upgrade wasm target to .net 5 and use developer versions (2.0.0-dev.167) of Uno.Wasm.Bootstrap and Uno.WasmBootstrap.DevServer (how to upgrade target is described here).
In this code I enabled upload of only .wav audio files
private async void uploadBtn_Click(object sender, RoutedEventArgs e)
{
FileSelectedEvent -=OnFileUploadedEvent;
FileSelectedEvent += OnFileUploadedEvent;
WebAssemblyRuntime.InvokeJS(@"
var input = document.createElement('input');
input.type = 'file';
input.accept = '.wav';
input.onchange = e => {
var file = e.target.files[0];
var reader = new FileReader();
reader.readAsDataURL(file);
reader.onload = readerEvent => {
//this is the binary uploaded content
var content = readerEvent.target.result;
//invoke C# method to get audio binary data
var selectFile = Module.mono_bind_static_method(" + "\"[MyApp.Wasm] MyApp.Shared.MyPage:SelectFile\""+@");
selectFile(content);
};
};
input.click(); "
);
}
public static void SelectFile(string fileAsDataUrl) => FileSelectedEvent?.Invoke(null, new FileSelectedEventHandlerArgs(fileAsDataUrl));
private void OnFileUploadedEvent(object sender, FileSelectedEventHandlerArgs e)
{
FileSelectedEvent -= OnFileUploadedEvent;
var base64Data = Regex.Match(e.FileAsDataUrl, @"data:audio/(?<type>.+?),(?<data>.+)").Groups["data"].Value;
var binData = Convert.FromBase64String(base64Data); //this is the data I want
Console.Out.WriteLine("I got binary data of uploaded file");
}
private static event FileSelectedEventHandler FileSelectedEvent;
private delegate void FileSelectedEventHandler(object sender, FileSelectedEventHandlerArgs args);
private class FileSelectedEventHandlerArgs
{
public string FileAsDataUrl { get; }
public FileSelectedEventHandlerArgs(string fileAsDataUrl) => FileAsDataUrl = fileAsDataUrl;
}
Also I was not able to run it with SQLite at the same time. Sadly, I still haven't figured out why.
Sources:
EDIT: Appareantly SQLite for .NET 5/6 is still work in progress and there are some packages that need changes.