Is there a possibility in AvaloniaUI, to globally capture mouse press button up/down? To be notified about this events outside of any controls (or possibly outside of any particular view model)?
You can listen for these Events in the Code-Behind of your MainWindow
and also handle Events that have already been handled by other Controls with handledEventsToo: true
like this:
public class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
this.DataContext = new MainWindowViewModel();
this.AddHandler(PointerPressedEvent, MouseDownHandler, handledEventsToo: true);
this.AddHandler(PointerReleasedEvent, MouseUpHandler, handledEventsToo: true);
#if DEBUG
this.AttachDevTools();
#endif
}
private void MouseUpHandler(object sender, PointerReleasedEventArgs e)
{
System.Diagnostics.Debug.WriteLine("Mouse released.");
}
private void MouseDownHandler(object sender, PointerPressedEventArgs e)
{
System.Diagnostics.Debug.WriteLine("Mouse pressed.");
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
}
Note that this (probably) won't work globally if you have multiple windows.