I want to implement following example: User needs to press a button at least 0.3 seconds long, after this the audio recording starts and after the user release the button the recording stops.
My solution is:
Image(systemName: "mic.circle")
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 70)
.foregroundColor(Color.blue)
.onLongPressGesture(minimumDuration: 0.3){
print("start recording...")
}
How can I implement the function when the user stop pressing the button?
I could solve my problem, hope it's useful for some of you:
@State private var isPressingDown: Bool = false
Image(systemName: "mic.circle")
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 70)
.foregroundColor(Color.blue)
.onLongPressGesture(minimumDuration: 0.3){
self.isPressingDown = true
print("started")
}
.simultaneousGesture(
DragGesture(minimumDistance: 0)
.onEnded{ _ in
if self.isPressingDown{
self.isPressingDown = false
print("ended")
}
}
)