The problem should be simple, but I have spent hours on this and cannot see what is wrong in my logic. The output works as it should, but Valgrind prints memory issues that should be fixed. I have added the origdest = (char*)realloc(origdest, strlen(origdest) + i * sizeof(char));
code to the while loop, my question is why doesn't this dynamically adjust the memory? The exact error given by Valgrind is
==9== Invalid write of size 1
==9== at 0x1087E2: mystrcat (mystrcat.c:18)
==9== by 0x10883C: main (mystrcat.c:34)
==9== Address 0x522d046 is 6 bytes inside a block of size 7 free'd
==9== at 0x4C31D2F: realloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==9== by 0x1087C2: mystrcat (mystrcat.c:17)
==9== by 0x10883C: main (mystrcat.c:34)
==9== Block was alloc'd at
==9== at 0x4C2FB0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==9== by 0x108811: main (mystrcat.c:31)
char *mystrcat(char *dest, const char *src)
{
char *origdest = dest;
while(*dest) {
dest++;
}
int i = 1;
while (*src) {
origdest = (char*)realloc(origdest, strlen(origdest) + i * sizeof(char));
*dest++ = *src++; // Copies character and increases/moves pointer
i++;
}
*dest = 0;
return origdest;
}
int main(void)
{
char *str = malloc(7);
strcpy(str, "Mydogs");
str = mystrcat(str, "arecool");
printf("%s\n", str);
free(str);
}
This statement:
Address 0x522d046 is 6 bytes inside a block of size 7 free'd
is saying that the realloc() called following these statements results in the old pointer pointing to freed memory.
after this segment:
char *origdest = dest;
while(*dest) {
dest++;
}
EDIT to address comment "what is specifically wrong with the code and what could be changed to make it work?"
The explanation of my first observation above is that once the pointer to allocated memory is moved, as you have done, the memory allocation tables no longer have an accurate location of that memory, making that memory un-freeable.
Your stated goal here is to create a version of strcat()
, so using realloc()
is a reasonable approach, but to use it safely allocate the new memory into a temporary buffer first, then if allocation fails, the original memory location still exists, and can be freed.
One other small change that makes a big difference is how i
is initialized. If 1 is used, it places the beginning of the second string one extra position further in memory, leaving a \0
character just after the first string, effectively making it the end of the resultant string. i.e. you would never see the appended part of the string:
In memory it would look like this:
|M|y|d|o|g|s|\0|a|r|e|c|o|o|l|
Then over-flow your buffer when attempting to place another NULL terminator at the and of the concatenated buffer, resulting in undefined behavior.
The following adaptation of your code illustrates these, along with some other simplifications:
char *mystrcat(char *dest, const char *src)
{
char *temp = NULL;
int i = 0;//changed from i = 1 as first location to
//copy to is len1, not len1 + 1
//Note, starting at len1 + 1 would leave a NULL character
//after "Mydogs", effectively ending the string
//the following are simplifications for use in realloc()
int len1 = strlen(dest);
int len2 = strlen(src);
//call once rather than in a loop. It is more efficient.
temp = realloc(dest, len1+len2+1);//do not cast return of realloc
if(!temp)
{
//handle error
return NULL;
}
dest = temp;
while(*src)
{
dest[len1 + i] = *src;
i++;
src++;
}
dest[len1 + i] = 0;//add null terminator
return dest;
}
int main(void)
{
char *temp = NULL;
char *str = malloc(7);
if(str)//always a good idea to test pointer before using
{
strcpy(str, "Mydogs");
temp = mystrcat(str, "arecool");
if(!temp)
{
free(str);
printf("memory allocation error, leaving early");
return 0;
}
str = temp;
printf("%s\n", str);
free(str);
}
return 0;
}
Why it is not correct to cast the return of c-m-realloc() in C.