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unreal-engine4unreal-blueprintunreal-umg

binding doesn't create text


I'm trying to set up a hi score table in my game and the binding to get the score isn't being called at all. It isn't working. It uses the same logic as the names, but doesn't display anything in the text box. binding the name function to the cell prints the hi score name fine, so I think it's a problem with int to text.

Blueprint Snips

thanks


Solution

  • I haven't found a direct answer to my original question, but this tutorial is a much better starting point for a hi score table

    YouTube : Tefel Dev : Unreal Engine 4 Guide - Scoreboard