enum RideHeight_State
{
rideHeight = 100
}
I'm trying to use rideHeight variable as if it is an int by calling:
RideHeight_State.rideHeight -= 10; // Decrement rideHeight State by 10
inside a private void function later on...
Any thoughts on where I'm going wrong?
Thank You
It sounds like you may need to do this:
enum RideHeight_State
{
rideHeight,
}
private Dictionary<RideHeight_State, int> _state = new Dictionary<RideHeight_State, int>()
{
{ RideHeight_State.rideHeight, 100 },
};
Then this code might work more like you expect:
_state[RideHeight_State.rideHeight] -= 10;
Console.WriteLine(_state[RideHeight_State.rideHeight]);
That outputs 90
.
Your naming convention for your enum
is not very clear though. I wasn't sure what to suggest there.