I would like to use the C++ Graphics Engine (Ogre3D) I am familiar with to write some games for Droid (I just cannot get used to Java) and there are plenty of write ups on how to build the applications. However, I have been unable to get an answered at all concerning input.
Does the NDK provide the Droid functionality for input, such as Touch/Slide/Swipe/Zoom/etc? I have only used OIS with Ogre3D in the past, and am quite confused as to what the case is with Input handling for the phone.
What NDK provides is only the lowest part of frame buffer processing in C with available casting from java objects using jini. IMO you should wait for a ogre port to android (which can never happen) or die trying to write it.