EDIT: I GOT IT FIXED HERE'S MY WORKING FULL CODES TO SET EXAMPLE TO NEW FRIENDS and my original question is below too.
before the codes let me introduce you to some docs (in order):
https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-sendmessage
https://learn.microsoft.com/en-us/windows/win32/winmsg/window-features#message-only-windows
https://learn.microsoft.com/en-us/windows/win32/dataxchg/using-data-copy
http://pinvoke.net/default.aspx/Structures/COPYDATASTRUCT.html
C# program
using System;
using System.Windows.Forms;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Program
{
public partial class Form1 : Form
{
[DllImport("user32.dll")]
static extern long SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
static extern IntPtr FindWindow(string classname, string windowname);
[StructLayout(LayoutKind.Sequential)]
struct COPYDATASTRUCT
{
public uint dwData;
public int cbData;
public IntPtr lpData;
}
public static IntPtr IntPtrAlloc<T>(T param)
{
IntPtr retval = Marshal.AllocHGlobal(Marshal.SizeOf(param));
Marshal.StructureToPtr(param, retval, false);
return (retval);
}
public static void IntPtrFree(IntPtr preAllocated)
{
if (IntPtr.Zero == preAllocated) throw (new Exception("Go Home"));
Marshal.FreeHGlobal(preAllocated); preAllocated = IntPtr.Zero;
}
const int WM_COPYDATA = 0x004A;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
Thread.Sleep(3000);
string message = "This is a test";
IntPtr hWnd = FindWindow("MyClass", "MyTitle");
if (hWnd == IntPtr.Zero)
{
MessageBox.Show("couldn't find the window");
}
else
{
COPYDATASTRUCT cds;
cds.dwData = 1;
cds.cbData = message.Length + 1;
cds.lpData = Marshal.StringToHGlobalAnsi(message);
IntPtr cdsBuffer = IntPtrAlloc(cds);
SendMessage(hWnd, WM_COPYDATA, IntPtr.Zero, cdsBuffer);
IntPtrFree(cds.lpData);
IntPtrFree(cdsBuffer);
}
}
}
}
C++ program
#include <iostream>
#include <Windows.h>
using namespace std;
LRESULT CALLBACK WindProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
if (Msg == WM_COPYDATA)
{
PCOPYDATASTRUCT data = (PCOPYDATASTRUCT)lParam;
MessageBoxA(hWnd, (LPSTR)data->lpData, "info", 0); // The character set depends on the characters you send
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hWnd, Msg, wParam, lParam);
}
int main(){
WNDCLASSEX wcx = { 0 };
wcx.cbSize = sizeof(WNDCLASSEX);
wcx.lpfnWndProc = WindProc;
wcx.hInstance = GetModuleHandle(NULL);
wcx.lpszClassName = TEXT("MyClass");
RegisterClassEx(&wcx);
HWND hWnd = CreateWindowEx(0, TEXT("MyClass"), TEXT("MyTitle"), 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, GetModuleHandle(NULL), NULL);
MSG message;
for(int i = 0; i < 1000; i++)
{
std::cout << "working" << std::endl;
Sleep(2 * 1000);
if(PeekMessage(&message, NULL, 0, 0, PM_NOREMOVE))
{
break;
}
}
int x;
cout<<"got it!";
cin>>x;
return 0;
}
ORGINIAL QUESTION:
I have a C# application that i want to communicate with a c++ process that i create within my C# app.
I have a code in my hand that is supposed to work i suppose but it doesn't. The message simply is not gotten by c++ app.
my C# program:
namespace ScannerGUI
{
public partial class Form1 : Form
{
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("user32.dll")]
static extern bool PostMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
[StructLayout(LayoutKind.Sequential)]
struct COPYDATASTRUCT
{
public uint dwData;
public int cbData;
public IntPtr lpData;
}
public static IntPtr IntPtrAlloc<T>(T param)
{
IntPtr retval = Marshal.AllocHGlobal(Marshal.SizeOf(param));
Marshal.StructureToPtr(param, retval, false);
return (retval);
}
public static void IntPtrFree(IntPtr preAllocated)
{
if (IntPtr.Zero == preAllocated) throw (new Exception("Go Home"));
Marshal.FreeHGlobal(preAllocated); preAllocated = IntPtr.Zero;
}
const int WM_COPYDATA = 0x004A;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
//creating child process
var prcsInfo = new ProcessStartInfo
{
UseShellExecute=true,
CreateNoWindow = false,
FileName = "main.exe",
};
Process myProcess = Process.Start(prcsInfo);
ChildProcessTracker.AddProcess(myProcess);
Thread.Sleep(3000);
string message = "This is a test";
IntPtr hWnd = myProcess.Handle;
if (hWnd == IntPtr.Zero)
{
MessageBox.Show("couldn't find the process");
}
else
{
COPYDATASTRUCT cds;
cds.dwData = 1;
cds.cbData = message.Length + 1;
cds.lpData = Marshal.StringToHGlobalAnsi(message);
IntPtr cdsBuffer = IntPtrAlloc(cds);
PostMessage(hWnd, WM_COPYDATA, IntPtr.Zero, cdsBuffer);
IntPtrFree(cds.lpData);
IntPtrFree(cdsBuffer);
}
}
}
}
my c++ app (main.exe):
int main(){
MSG message;
for(int i = 0; i < 1000; i++)
{
std::cout << "working" << std::endl;
Sleep(2 * 1000);
if(PeekMessage(&message, NULL, 0, 0, PM_NOREMOVE))
{
break;
}
}
int x;
cout<<"got it!";
cin>>x;
return 0;
}
when i start the c# program. no errors, no nothing. same with c++, no errors, no nothing but never break the for loop :(
thanks for everyone for their time.
First of all, Process.Handle
is the handle of the process instead of the window.
Secondly, since your main.exe is a console application and it only has a console window, you can only get the handle of the console window by using MainWindowHandle
. However, the console does not belong to the main.exe
, So you cannot use PeekMessage
to handle the message sent to the console window. Console windows are owned by the console subsystem, csrss.exe(see https://stackoverflow.com/a/28248281/10611792). You should create your own window for your C++ app, or create a Message-Only window. Then, you can use FindWindow
to get the window handle in C#:
public partial class Form1 : Form
{
[DllImport("user32.dll")]
static extern long SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll",CharSet = CharSet.Unicode)]
static extern IntPtr FindWindow(string classname, string windowname);
...
private void Form1_Load(object sender, EventArgs e)
{
...
Thread.Sleep(3000);
string message = "This is a test";
IntPtr hWnd = FindWindow("MyClass", "MyTitle");
if (hWnd == IntPtr.Zero)
{
MessageBox.Show("couldn't find the process");
}
else
{
COPYDATASTRUCT cds;
cds.dwData = 1;
cds.cbData = message.Length + 1;
cds.lpData = Marshal.StringToHGlobalAnsi(message);
IntPtr cdsBuffer = IntPtrAlloc(cds);
SendMessage(hWnd, WM_COPYDATA, IntPtr.Zero, cdsBuffer);
IntPtrFree(cds.lpData);
IntPtrFree(cdsBuffer);
}
}
}
C++:
LRESULT CALLBACK WindProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
if (Msg == WM_COPYDATA)
{
PCOPYDATASTRUCT data = (PCOPYDATASTRUCT)lParam;
MessageBoxA(hWnd, (LPSTR)data->lpData, "info", 0); // The character set depends on the characters you send
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hWnd, Msg, wParam, lParam);
}
int main() {
WNDCLASSEX wcx = { 0 };
wcx.cbSize = sizeof(WNDCLASSEX);
wcx.lpfnWndProc = WindProc;
wcx.hInstance = GetModuleHandle(NULL);
wcx.lpszClassName = TEXT("MyClass");
RegisterClassEx(&wcx);
HWND hWnd = CreateWindowEx(0, TEXT("MyClass"), TEXT("MyTitle"), 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, GetModuleHandle(NULL), NULL);
MSG msg;
for (int i = 0; i < 1000; i++)
{
std::cout << "working" << std::endl;
Sleep(2 * 1000);
if (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
break;
}
}
int x;
cout << "got it!";
cin >> x;
return 0;
}
Also Note that use SendMessage
instead of PostMessage
.
In addition, you can also choose other IPC methods.