I found the coordinates of 2 nodes out of 3. I need to find the last coordinate, that of the aqua colored sphere. Here is my code. Can someone help me? Thanks
Enable Animation to view it in moviment - FPS:30 STEPS:300
Modules
module spalla(){
translate([0,-50,0])
rotate([0,90,0]){
rotate([-90,0,0]){
cylinder(50,50,40,true,$fn=6);
difference(){
union(){
translate([0,-20,50])cube([50,10,50],true);
translate([0,20,50])cube([50,10,50],true);
}
translate([0,0,50])rotate([90,0,0])cylinder(100,10,10,true);
}
}
translate([0,50,0])rotate([0,0,A1ROT])braccio();
}
}
module braccio(){
translate([A1LEN/2,0,0])cube([A1LEN,30,30],true);
translate([A1LEN,0,0])rotate([360-A21ROT,0,0])rotate([0,0,A22ROT])avambraccio();
}
module avambraccio(){
translate([A2LEN/2,0,0])color("red")cube([A2LEN,30,30],true);
translate([A2LEN,0,0])color("aqua")sphere(30);
}
Function to rotate point
Note: depending of your Openscad coordinate system it may be necessary to permute the parameters of the function.
function rotate3d(pitch, roll, yaw,point) = let(
function rotate3d(roll, pitch, yaw,point) = let(
function rotate3d(pitch, roll, yaw,point) = let(
cosa = cos(yaw),
sina = sin(yaw),
cosb = cos(pitch),
sinb = sin(pitch),
cosc = cos(roll),
sinc = sin(roll),
Axx = cosa*cosb,
Axy = cosa*sinb*sinc - sina*cosc,
Axz = cosa*sinb*cosc + sina*sinc,
Ayx = sina*cosb,
Ayy = sina*sinb*sinc + cosa*cosc,
Ayz = sina*sinb*cosc - cosa*sinc,
Azx = -sinb,
Azy = cosb*sinc,
Azz = cosb*cosc,
px = point[0],
py = point[1],
pz = point[2],
rx = Axx*px + Axy*py + Axz*pz,
ry = Ayx*px + Ayy*py + Ayz*pz,
rz = Azx*px + Azy*py + Azz*pz
)[rx,ry,rz];
Functions to get positions coordinates of the arm nodes
RSGetPos
Get position of Right Shoulder
LSGetPos
Get position of Left Shoulder
RA1GetPos
Get position of Right Arm part 1 (green color)
LA1GetPos
Get position of Left Arm part 1 (green color)
*** The features I miss ***
RA2GetPos
Get position of Right Arm part 2 (red color) i need coords of aqua color sphere
LA2GetPos
Get position of Left Arm part 2 (red color) i need coords of aqua color sphere
function RSGetPos() = [cos(SROTZ)*SWIDE/2,sin(SROTZ)*SWIDE/2,0];
function LSGetPos() = [cos(SROTZ+180)*SWIDE/2,sin(SROTZ+180)*SWIDE/2,0];
function RA1GetPos() = rotate3d( 0, SROT, SROTZ, rotate3d(-A1ROT,0,0,[0,0,-A1LEN])+[SWIDE/2,0,0]);
function LA1GetPos() = rotate3d( 0, SROT, SROTZ, rotate3d(A1ROT,0,0,[0,0,-A1LEN])+[-SWIDE/2,0,0]);
Calling functions to get coordinaets of nodes and draw the nodes
color("red",0.5)translate(LSGetPos()){
sphere(50);
translate([-100,0,0])rotate($vpr) text(str(LSGetPos()),50);
}
color("blue",0.5)translate(LA1GetPos()){
sphere(50);
translate([-100,0,0])rotate($vpr) text(str(LA1GetPos()),50);
}
//color("red",0.5)translate(RSGetPos()){sphere(50);rotate($vpr)text(str(RSGetPos()),130);}
//color("blue",0.5)translate(RA1GetPos()){sphere(50);rotate($vpr)text(str(RA1GetPos()),130);}
Dimensions of the Arm parts
A1LEN=300; //The length of A1 green part of the arm.
A2LEN=200; //The length of A2 red part of the arm.
SWIDE=400; //Width of Shoulders
5 input rotations - look at the Drawing i have posted as refer
SROTZ = sin($t*360*2)*45;
SROT = sin($t*360*4)*45+45;
A1ROT = sin($t*360*2)*45+45;
A21ROT = sin($t*360*2)*45+45;
A22ROT = sin($t*360*2)*45+45;
/*
SROTZ =0;
SROT =0;
A1ROT =0;
A21ROT=0;
A22ROT=0;
*/
Calling the main module
rotate([0,0,SROTZ]){
translate([SWIDE/2,0,0])rotate([0,0,-90])rotate([0,SROT,0])spalla();
translate([-SWIDE/2,0,0])mirror([0,1,0])rotate([0,0,90])rotate([0,SROT,0])spalla();
}
This is my answers to my question, with some simplification.
function rotate3d(rot,point) = let(
roll = rot[0] ,
pitch= rot[1] ,
yaw = rot[2],
cosa = cos(yaw),
sina = sin(yaw),
cosb = cos(pitch),
sinb = sin(pitch),
cosc = cos(roll),
sinc = sin(roll),
Axx = cosa*cosb,
Axy = cosa*sinb*sinc - sina*cosc,
Axz = cosa*sinb*cosc + sina*sinc,
Ayx = sina*cosb,
Ayy = sina*sinb*sinc + cosa*cosc,
Ayz = sina*sinb*cosc - cosa*sinc,
Azx = -sinb,
Azy = cosb*sinc,
Azz = cosb*cosc,
px = point[0],
py = point[1],
pz = point[2],
rx = Axx*px + Axy*py + Axz*pz,
ry = Ayx*px + Ayy*py + Ayz*pz,
rz = Azx*px + Azy*py + Azz*pz
)[rx,ry,rz];
module draw(p,r=10){
translate(p) sphere(r);
color( "blue" ,1)translate(p) rotate($vpr)text(str(p),40);
}
len1=75;
len2=150;
len3=180;
/*
rot1=[0,-45,10];
rot2=[0,-90,0];
rot3=[0,145,0];
*/
rot1=[0,sin($t*360*2)*100,sin($t*360)*100];
rot2=[0,sin($t*360)*100,0];
rot3=[0,sin($t*360*2)*100,0];
size1=[len1,30,30];
size2=[len2,30,30];
size3=[len3,30,30];
module m1(){ translate([len1/2,0,0])color("red")cube(size1 ,true);translate([len1,0,0])rotate(rot2)m2();}
module m2(){ translate([len2/2,0,0])color("green")cube(size2,true);translate([len2,0,0])rotate(rot3)m3();}
module m3(){ translate([len3/2,0,0])color("pink")cube(size3,true);translate([len3,0,0]); }
init1=[len1,0,0];
init2=[len2,0,0];
init3=[len3,0,0];
rp1=rotate3d(rot1,init1);
rp2=rotate3d(rot1+rot2,init2)+rp1;
rp3=rotate3d(rot1+rot2+rot3,init3)+rp2;
tr=[100,0,0];
rx=[sin($t*360)*100,0,sin($t*360)*100];
xrp1=rotate3d(rx,rp1)+tr;
xrp2=rotate3d(rx,rp2)+tr;
xrp3=rotate3d(rx,rp3)+tr;
draw(xrp1,20);
draw(xrp2,20);
draw(xrp3,20);
translate(tr)rotate(rx)rotate(rot1)m1();