I found such way, when one general interface with structure is created and then contract A and B inherit the interface with structure.
But I'm wondering if there are other ways?
And could there be a case where a contract with a structure can be updated?
pragma experimental ABIEncoderV2;
pragma solidity ^0.6.0;
interface params {
struct structTest {
uint256 data;
}
}
contract contractA is params{
function testCall(structTest calldata _structParams) public pure returns (uint256){
return _structParams.data;
}
}
contract contractB is params{
contractA aContractInstance;
constructor (address _a) public {
aContractInstance = contractA(_a);
}
function test(structTest calldata _structParams) public view returns(uint256){
// call contract A from B and pass structure
return aContractInstance.testCall(_structParams);
}
}
interface IContractA {
struct User {
address addr;
}
function getUser(aaddress addr) external view returns (User memory user);
}
contract contractB{
function getUserFromContractA(address addr) public view
returns (IContractA.User memory user)
{
ContractA = IContractA(addrContractA);
user = ContractA.getUser(addr);
}
}