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.netfontsgdi+system.drawingtruetype

How to Create Subset Fonts in .NET?


I have a Silverlight application that I need to embed some less-than-common fonts in. It's simple enough for me to just copy over the TTF/OTF and compile that with my app. However, in many cases, only like 5-10 of the characters are actually used. In other cases, some font files are incredibly large (Arial Unicode MS Regular is 22.1 MB, as an example). Fast download times of my app is really important, so optimizing the fonts used is paramount.

So, what I was thinking is that I've seen in applications like Expression Blend where a <Glyph/> is used to create a read-only font and you can also just choose embed only certain characters. In other circumstances, I've seen people use fonts that only contained certain characters as a sub-set of the full font (and not use a <Glyph/> in Silverlight, but rather just use the sub-set .TTF as <FontFamily/>.) That's kind of what I'm after, except I'm not using Expressions.

I'm not looking for sneaky workarounds, like exporting to an XPS file and grabbing the .odtff file.

Is there a programmatic way (.NET/GDI+) to create a sub-set of a font with only certain characters and compile it out to a .TTF/.OTF? Also, this would need to work for .TTC files as well.


Solution

  • Changing the accepted answer to this one as it is pure .NET with no external references. Uses .NET 4.0:

    Imports System.Windows.Media
    Imports System.Text.Encoding
    Imports System.Collections
    
    Public Sub CreateSubSet(sourceText As String, fontURI As Uri)
        Dim gt As FontEmbeddingManager = New FontEmbeddingManager
    
        Dim glyphTypeface As GlyphTypeface = New GlyphTypeface(fontURI)
        Dim Index As Generic.ICollection(Of UShort)
        Index = New Generic.List(Of UShort)
        Dim sourceTextBytes As Byte() = Unicode.GetBytes(sourceText)
        Dim sourceTextChars As Char() = Unicode.GetChars(sourceTextBytes)
        Dim sourceTextCharVal As Integer
        Dim glyphIndex As Integer
        For sourceTextCharPos = 0 To UBound(sourceTextChars)
            sourceTextCharVal = AscW(sourceTextChars(sourceTextCharPos))
            glyphIndex = glyphTypeface.CharacterToGlyphMap(sourceTextCharVal)
            Index.Add(glyphIndex)
        Next
        Dim filebytes() As Byte = glyphTypeface.ComputeSubset(Index)
        Using fileStream As New System.IO.FileStream("C:\Users\Me\new-subset.ttf", System.IO.FileMode.Create)
            fileStream.Write(filebytes, 0, filebytes.Length)
        End Using
    End Sub