Using the standard flutter demo I added a drawer. I put the contents of my drawer in another class in another file. Both are stateful widgets. I use a floating action button in the drawer with setState incrementing the global variable for the number shown on the main screen.
When I press it nothing happens.
It does not update the text on the main page/main.dart until I use the floating action button on the main page/main.dart. Then it adds all the increments I added in the drawer too.
So it's just not rebuilding the widget.
How do I get it to rebuild the widget? I thought everything you needed was that they were both inside a setstate?
Best possible cause I have come up with
Is it because even though I use a stateful widget inside a stateful widget, the setstate only works on the embedded stateful widget because the embedded widget is technically a created object in the main.dart?
Code for main.dart
import 'package:flutter/material.dart';
import 'drawer.dart';
DrawerClass _drawer = DrawerClass();
int counter = 0;
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
void _incrementCounter() {
setState(() {
counter++;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
endDrawer: SafeArea(child: Drawer(child: Container(child: _drawer,),)),
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
Code for drawer
import 'package:flutter/material.dart';
import 'main.dart';
class DrawerClass extends StatefulWidget {
@override
_DrawerClassState createState() => _DrawerClassState();
}
class _DrawerClassState extends State<DrawerClass> {
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Color(0xFF222831),
body: Container(
width: 100,
child: Center(
child: FloatingActionButton(
tooltip: 'Increment',
child: Icon(Icons.add),
onPressed: () {
setState(() {
counter++;
});
},
),
),
),
);
}
}
Just pass the _incrementCounter to the DrawerClass. With this change your DrawerClass can now be a StatelessWidget and there will be no need for the counter and _drawer variables to be global. Please see the code below :
main.dart
import 'package:flutter/material.dart';
import 'drawer.dart';
//DrawerClass _drawer = DrawerClass();
//int counter = 0;
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int counter = 0;
void _incrementCounter() {
setState(() {
counter++;
});
}
@override
Widget build(BuildContext context) {
final DrawerClass _drawer = DrawerClass(
increment: _incrementCounter,
);
return Scaffold(
endDrawer: SafeArea(
child: Drawer(
child: Container(
child: _drawer,
),
)),
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
drawer.dart
import 'package:flutter/material.dart';
class DrawerClass extends StatelessWidget {
final Function increment;
const DrawerClass({Key key, this.increment}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Color(0xFF222831),
body: Container(
width: 100,
child: Center(
child: FloatingActionButton(
tooltip: 'Increment',
child: Icon(Icons.add),
onPressed: increment,
),
),
),
);
}
}