I have a UIRefreshControl
inside a table view, and my problem is that when I pull down the table view, there is a certain point where the size change of the refresh control is not animated, but it jumps abruptly to one size to another.
I recreated the behavior in a simple example, this is all the code I have in my View Controller:
class ViewController: UIViewController {
let refreshControl = UIRefreshControl()
@IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
tableView.delegate = self
tableView.dataSource = self
refreshControl.backgroundColor = .blue
tableView.refreshControl = refreshControl
tableView.insertSubview(refreshControl, at: 0)
}
}
extension ViewController: UITableViewDelegate, UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 20
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "testCell", for: indexPath)
cell.textLabel?.text = "\(indexPath.row)"
return cell
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
refreshControl.endRefreshing()
}
}
On the following video you can see that the size change animates smoothly, except for a certain point where it starts jumping:
You could do this in swift like:
var refreshControl = UIRefreshControl()
override func viewDidLoad() {
super.viewDidLoad()
tableView.delegate = self
tableView.dataSource = self
refreshControl.attributedTitle = NSAttributedString(string: "Pull to refresh")
refreshControl.addTarget(self, action: #selector(self.refresh(_:)), for: .valueChanged)
tableView.addSubview(refreshControl) // not required when using UITableViewController
}
@objc func refresh(_ sender: AnyObject) {
// Code to refresh table view
refreshControl.endRefreshing() // End Refreshing
}
You can't endRefreshing() in scrollViewDidEndDecelerating
method and update your viewDidLoad()
like above.