I realize this might be more of a math problem.
To draw the lines for my rectangles I need to solve for their corners. I have a rectangle center at (x,y) With a defined Width and Height.
To find the blue points on a non rotated rectangle on top (angle = 0)
It is
UL = (x-Width/2),(y+height/2)
UR = (x+Width/2),(y+height/2)
LR = (x+Width/2),(y-height/2)
LL = (x-Width/2),(y-height/2)
How do I find the points if the angle isn't 0?
Thanks in advance.
First transform the centre point to 0,0
X' = X-x
Y' = Y-y
Then rotate for an angle of A
X'' = (X-x) * cos A - (Y-y) * sin A
Y'' = (Y-y) * cos A + (X-x) * sin A
Again transform back the centre point to x,y
X''' = (X-x) * cos A - (Y-y) * sin A + x
Y''' = (Y-y) * cos A + (X-x) * sin A + y
Hence compute for all 4 points of (X,Y) with following transformation
X''' = (X-x) * cos A - (Y-y) * sin A + x
Y''' = (Y-y) * cos A + (X-x) * sin A + y
where x, y are the centre points of rectangle and X,Y are the corner points You have n't defined correctly even the corner points when Angle is 0 as I have given in the comments.
After substituting you will get
UL = x + ( Width / 2 ) * cos A - ( Height / 2 ) * sin A , y + ( Height / 2 ) * cos A + ( Width / 2 ) * sin A
UR = x - ( Width / 2 ) * cos A - ( Height / 2 ) * sin A , y + ( Height / 2 ) * cos A - ( Width / 2 ) * sin A
BL = x + ( Width / 2 ) * cos A + ( Height / 2 ) * sin A , y - ( Height / 2 ) * cos A + ( Width / 2 ) * sin A
BR = x - ( Width / 2 ) * cos A + ( Height / 2 ) * sin A , y - ( Height / 2 ) * cos A - ( Width / 2 ) * sin A
I think this suits your solution.