I`m new to cocos2d library, I worked before with libgdx and pure openGL. How can I handle a touch event in Cocos2d for Android?
The 4 methods for handling touches on android are defined as follows:
public boolean ccTouchesBegan(MotionEvent event);
public boolean ccTouchesMoved(MotionEvent event);
public boolean ccTouchesEnded(MotionEvent event);
public boolean ccTouchesCancelled(MotionEvent event);
These are the listeners you should use.
And also add below line in constructor of your CCLayer class to enable touch event.
this.setIsTouchEnabled(true);