I am having a persistent issue with the app on IOS claiming to be on line 194 of OneSignalPush.m. I'm creating an Ionic 4 app with push notification capability. This seems to work perfectly on older IOS devices, but newer ones (IOS 14+) seem to crash.
The last 10 items on the crash backtrace are:
Last Exception Backtrace:
0 CoreFoundation 0x1af14a5ac __exceptionPreprocess + 220 (NSException.m:199)
1 libobjc.A.dylib 0x1c323842c objc_exception_throw + 60 (objc-exception.mm:565)
2 CoreFoundation 0x1af054a2c -[NSObject(NSObject) doesNotRecognizeSelector:] + 144 (NSObject.m:146)
3 CoreFoundation 0x1af14d130 ___forwarding___ + 1444 (NSForwarding.m:3597)
4 CoreFoundation 0x1af14f420 _CF_forwarding_prep_0 + 96
5 School Bozza 0x1042d7620 -[OneSignalPush init:] + 676 (OneSignalPush.m:194)
6 School Bozza 0x10432c68c 0x1042bc000 + 460428
7 School Bozza 0x1042c7a90 -[CDVWKWebViewEngine handleCordovaMessage:] + 180 (CDVWKWebViewEngine.m:616)
8 School Bozza 0x1042c794c -[CDVWKWebViewEngine userContentController:didReceiveScriptMessage:] + 124 (CDVWKWebViewEngine.m:602)
9 School Bozza 0x1042c8c14 -[CDVWKWeakScriptMessageHandler userContentController:didReceiveScriptMessage:] + 100 (CDVWKWebViewEngine.m:822)
10 WebKit 0x1bb3bd4c4 ScriptMessageHandlerDelegate::didPostMessage(WebKit::WebPageProxy&, WebKit::FrameInfoData&&, API::ContentWorld&, WebCore::SerializedScriptValue&) + 232 (WKUserContentController.mm:148)
Line 5 gives us what I think is the culprit.
Things I've already tried:
Nothing seems to work. I am initializing in my app.component.ts within the platform. ready function like this:
initializeApp() {
this.platform.ready().then(() => {
this.statusBar.styleDefault();
this.splashScreen.hide();
setTimeout(() => {
this.oneSignalInit();
this.uId.get().then((uuid: any) => {});
}, 1000);
});
}
And then I'm running the init like this:
oneSignalInit() {
try {
// set onesignal id
const oldId = localStorage.getItem('onesignal_id');
if (oldId && oldId.length > 0) {
console.log('We have already registered with one signal');
} else {
if (this.platform.is('ios')) {
this.oneSignal.addTrigger("prompt_ios", "true");
this.oneSignal.startInit(environment.ONESIGNAL_APP_ID, '');
} else {
this.oneSignal.startInit(environment.ONESIGNAL_APP_ID, environment.FIREBASE_SENDERID);
}
// notification configuration
this.oneSignal.inFocusDisplaying(this.oneSignal.OSInFocusDisplayOption.Notification);
this.oneSignal.setSubscription(true);
this.oneSignal.enableVibrate(true);
this.oneSignal.enableSound(true);
try {
// get unique id from onesignal and register with device
this.oneSignal.getIds().then((usersIds: any) => {
console.log('Registered with onesignal');
localStorage.setItem('onesignal_id', usersIds.userId);
}).catch((err: any) => {
console.log(err, 'one');
});
} catch (e) {
console.log(e);
}
}
this.oneSignal.endInit();
} catch (e) {
console.log(e, 'try');
this.oneSignal.endInit();
}
}
Please if anyone can be of assistance, it would be amazing, I cant even imagine what the issue could be, others dont seem to face the same issue, so it must be something stupid that I'm doing.
Okay so I found the issue, so in my app initialization i used:
this.oneSignal.startInit(environment.ONESIGNAL_APP_ID, ' ');
But the issue was actually a null string, meaning that the app was not successfully importing the variable: "environment.ONESIGNAL_APP_ID".
I fixed that by simply hardcoding the App ID in the actual "OneSignalPush.m" file... It's not good practice but it stops the app from crashing.