I'm using Corona SDK to make a simple app that requires luasocket. Corona SDK support luasocket to do async http req.
But I want to use UDP from luasocket. UDP receive() method from luasocket is blocking until it receives a message.
Corona SDK doesn't support LuaLanes. So it's quite impossible to listen udp message in another thread.
So I'm just thinking if there's any method/trick/workaround in lua to detect and cancel if a function, in this case udp.receive(), is taking too long to respond?
Thanks in advance
Have you set the upd timeout?
See http://w3.impa.br/~diego/software/luasocket/udp.html at the bottom of the page.