I am trying to setup an SDL iOS project with Xcode 12 but I fail.
From the SDL source, I cannot build the lib itself unless if I exclude "arm64" (Excluded Architecture / Any iOS simulator SDK)
When I try to build my project for a simulator I get some Undefined symbols for architecture x86_64
...
When I try to build my project for "any iOS device" I get Undefined symbols for architecture arm64
...
Is there any up-to-date tutorial to build an SDL project for iOS with Xcode 12 ?
After some time searching, I finish with :
Metal.framework
and CoreBluetooth.framework
to to linked libraries in your project !Bundle version string (short)
in the plist. Add it and you are done !Build and run on your emulator and device !