I tried googling and piecing together an example from many sources. Here is what I've got:
import numpy as np
from vispy import app
from vispy import visuals
from vispy.visuals.transforms import STTransform
import networkx as nx
class Canvas(app.Canvas):
def __init__(self, **kwargs):
super().__init__(title="Simple NetworkX Graph", keys="interactive", size=(600, 600))
graph = nx.path_graph(8)
#graph = nx.adjacency_matrix(
#nx.fast_gnp_random_graph(500, 0.005, directed=True))
layout = nx.layout.circular_layout
self.matrix = nx.adjacency_matrix(graph)
self.visual = visuals.GraphVisual(
nx.adjacency_matrix(graph),
layout=layout,
line_color='white', arrow_type="angle_30",
arrow_size=30, node_symbol="disc", node_size=20,
face_color=(1, 0, 0, 0.5), border_width=0.0, animate=True,
directed=True)
self.visual.transform = STTransform((1, 1), (20, 20))
self.show()
#def on_resize(self, event):
#set_viewport(0, 0, *event.physical_size)
def on_draw(self, event):
clear(color=True, depth=True)
if __name__ == '__main__':
c = Canvas(title="Graph")
app.run()
The output is a blank (black) screen, with nothing else displayed.
My goal is to display a simple network graph using VisPy. Have you gotten this to work and could you post your code / relevant code?
It looks like your on_draw
method is missing the most important part which is to call the draw method of the visual. See the graph example from the vispy repository:
https://github.com/vispy/vispy/blob/master/examples/basics/visuals/graph.py
Here are the methods from that example:
@property
def visual_size(self):
return self.physical_size[0] - 40, self.physical_size[1] - 40
def on_resize(self, event):
self.visual.transform.scale = self.visual_size
vp = (0, 0, self.physical_size[0], self.physical_size[1])
self.context.set_viewport(*vp)
self.visual.transforms.configure(canvas=self, viewport=vp)
def on_draw(self, event):
self.context.clear('white')
self.visual.draw()
if not self.visual.animate_layout():
self.update()