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androidtextureviewandroid-textureview

Listen for TextureView first frame render


I am implementing camera preview for scanning a QR code. Using TextureView to render the preview on. While camera and everything is initializing, there is a black screen, so I want to show a placeholder until camera starts rendering on the view. I used onSurfaceTextureAvailable to ask camera to start preview, but after asking camera to start preview the is a short delay where u see the black screen again, so I need a way to know when the preview actually started. Is this possible?

Thank you.


Solution

  • Try instead the onSurfaceTextureUpdated callback:

    @Override
    public void onSurfaceTextureUpdated(@NonNull final SurfaceTexture surface) {
        
        if (!this.isRendering) {
            this.isRendering = true;
            ... Remove the place holder
        }
    }
    

    Make sure to use a flag such as in the example, since if the implementation is for a camera app, then the callback will be triggered constantly on each camera frame, therefore use the flag to avoid calling your placeholder's removal code constantly none-stop.