I have the following function where I want to send arbitrary JSON data to a websocket connection. The data depends on what was sent to the server. How this can be achieved without creating different structs for each thing I want to send?
I am thinking about something like this:
func Register(c *websocket.Conn, m WebsocketGeneralClientMessage) {
var d RegisterData
json.Unmarshal(m.Data, &d)
if len(d.Email) < 6 || len(d.Email) > 64 {
c.WriteJSON(WebsocketGeneralServerMessage{
Type: "error", Data: map[string]interface{"text": "This is an error"}})
return
}
if len(d.Password) < 6 || len(d.Password) > 32 {
c.WriteJSON(WebsocketGeneralServerMessage{
Type: "error", Data: map[string]interface{"text": "This is another error"}})
return
}
err := checkmail.ValidateFormat(d.Email)
if err != nil {
c.WriteJSON(WebsocketGeneralServerMessage{
Type: "error", Data: map[string]interface{"text": "This is different than all the previous errors"}})
return
}
uuid, email, password, err := DB.RegisterAccount(requestEmail, requestPassword)
if err != nil {
c.WriteJSON(WebsocketGeneralServerMessage{
Type: "error", Data: map[string]interface{"text": "An error occured while saving the account to the database"}})
return
}
c.WriteJSON(WebsocketGeneralServerMessage{
Type: "success", Data: map[string]interface{"uuid": uuid}})
return
}
type WebsocketGeneralServerMessage struct {
Type string
Data map[string]interface{}
}
However, the compiler says:
syntax error: unexpected literal "text", expecting method or interface name
so it seems this syntax is not valid. What can be done here?
It's map[string]interface{}{"text": ...
. You missed the {}
.