I am new to Pygame, so I was doing some testing before starting an actual game but when I executed the code, all I am getting is a black screen even though I have specified a color and I also tried using the blit
method but is still showing only a black screen. Here is my code and the output on Ubuntu 20.04 and Python 3.8:
import pygame
pygame.init()
s = pygame.display.set_mode((1000,500))
testImg = pygame.image.load('player.png')
testX = 500
testY = 250
def test(x, y):
s.blit(testImg, (x,y))
# Game Loop:
running = True
while running:
s.fill((113,113,113))
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
test(testX, testY)
You missed to update the display by pygame.display.flip()
at the end of the application loop:
running = True
while running:
s.fill((113,113,113))
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
test(testX, testY)
pygame.display.flip() # <---
A minimal pygame application loop has to:
pygame.event.pump()
or pygame.event.get()
.blit
all the objects)pygame.display.update()
or pygame.display.flip()