Here is the code with the elif statement, this one and elif statements in general. I'm fairly new to Godot and this is me following an example and learning along:
extends AnimatedSprite
func _process(delta):
if Input.is_action_pressed("ui_right"):
play("Run")
flip_h = false
elif Input.is_action_pressed("ui_left"):
play("Run")
flip_h = true
else:
play("Idle")
pass
And I get this error:
error(7,3):Error parsing expression, misplaced: elif
So what could it be? I have no idea how to solve this issue.
It has to do with how you are indenting your code. Here's a quick look at the documentation.
if
, elif
and else
should all be on the same level of indentation. Everything inside the statements should be indented one additional level. Your code would look like this:
extends AnimatedSprite
func _process(delta):
if Input.is_action_pressed("ui_right"):
play("Run")
flip_h = false
elif Input.is_action_pressed("ui_left"):
play("Run")
flip_h = true
else:
play("Idle")
Also, pass
isn't needed at the end because you're calling play("Idle")
instead.