When I'm using SceneKit's resumeAnimation(forKey:)
instance method
model.resumeAnimation(forKey: "run")
Xcode 11.7 prints the following message:
//
// 'resumeAnimation(forKey:)' was deprecated in macOS 10.13:
// Use -[SCNAnimationPlayer setPaused:] instead.
//
Question:
How to use [SCNAnimationPlayer setPaused:]
instead of resumeAnimation(forKey:)
?
(Available replacement has no argument with name key
)
You can retrieve an SCNAnimationPlayer
using animationPlayer(forKey:)
and then set its paused
property to true
.