I have one memory stream object in my server-side, this object should be accessible in another party, which I call it a client or a consumer for my API. In server-side I have a method like this (parameters.Save is related to a third-party library)
public MemoryStream GetSerializedParameters()
{
var parameters = GetParameters();
MemoryStream memory = new MemoryStream();
parameters.Save(memory);
return memory;
}
I'm thinking about sending this memory stream to a client with web API, so my action is something like this:
[HttpGet("parameters")]
public HttpResponseMessage GetParameters()
{
var stream = _server.GetSerializedParameters();
HttpResponseMessage result = new HttpResponseMessage(HttpStatusCode.OK);
result.Content = new StreamContent(stream);
result.Content.Headers.ContentType = new System.Net.Http.Headers.MediaTypeHeaderValue("application/octet-stream");
result.Content.Headers.ContentLength = stream.Length;
return result;
}
I'm not sure if it is the right way and this implementation is correct because I am in trouble to consume it:
I do not know which method of httpClient I have to use: ReadAsStreamAsync()
or anything else, because I could not find anything to work
I found the solution like this: here is in server side:
[HttpGet("parameters")]
public IActionResult GetParameters()
{
var stream = _server.GetSerializedParameters();
stream.Seek(0, SeekOrigin.Begin);
return File(stream, MediaTypeNames.Text.Plain, "parameters.txt");
}
and here is in client-side:
public MemoryStream StoreParameters()
{
var request =new HttpRequestMessage
{
RequestUri = new Uri("https://localhost:44316/api/parameters"),
Method = HttpMethod.Get
};
request.Headers.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
var result = _httpClient.SendAsync(request, HttpCompletionOption.ResponseHeadersRead).Result;
var ms = new MemoryStream();
result.Content.CopyToAsync(ms).Wait();
return result.IsSuccessStatusCode ? ms: null;
}