I'm working on a project with Qt and C++. Now my Question is:
Is inheritance possible in UI classes?
For example: This is the Widget I want to inherit from
//windowA.h
namespace Ui {
class WindowA;
}
class WindowA : public QWidget
{
Q_OBJECT
public:
explicit WindowA(QWidget *parent = nullptr);
~AddWindow();
QPushButton *button;
};
//windowA.cpp
WindowA::WindowA(QWidget *parent) :
QWidget(parent)
{
button = new QPushButton();
button->setText("Save");
connect(button, SIGNAL (clicked()), this, SLOT (//slot));
QGridLayout *layout = new QGridLayout();
layout->addWidget(button, 0, 0);
this->setLayout(layout);
}
This is the widget that inherits from WindowA
//windowB.h
namespace Ui {
class WindowB;
}
class WindowB : public WindowA
{
Q_OBJECT
public:
explicit WindowB(QWidget *parent = nullptr);
~WindowB();
};
How would I implement a QPushButton, so that it's possible to set different text in both classes?
I can add a QPushButton but the text set in WindowA
would also be set in WindowB
. The problem is to set a different text for the button in WindowB
than it is set for the button in WindowA
If I understand your question correctly, all you need to do is change what text you set on the button in your constructor:
WindowB::WindowB(QWidget *parent) :
WindowA(parent)
{
button->setText("Something else!");
}