My goal is to set up a simple music player in my angular 8 project, that displays the inserted music in static wave form, similar to soundclouds player:
According to my search, this can be done with either:
Peaks JS: https://medium.com/better-programming/peaks-js-interact-with-audio-waveforms-b7cb5bd3939a
Amplitude JS : https://521dimensions.com/open-source/amplitudejs/docs/configuration/
or Wavesurfer JS: https://wavesurfer-js.org/
Unfortunately, none of them has a decent documentation on how to import this properly to angular or typescript in general.
I tried it with Wavesurfer JS but failed.
component.ts :
import { WaveSurfer } from 'wavesurfer.js';
export class MusicComponent {
public wavesurfer
constructor() {
this.wavesurfer = WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple'
});
this.wavesurfer.load('./assets/img/hollywood.wav');
}
}
html
<div id="waveform"></div>
The questions are now:
1. Is there some other good practice on how to implement such a player with angular, that i didnt find.
2. Is there a way to make wavesurf work in Angular, or is my code wrong.
Yes, it's possible, I did it. Check the code below (.ts):
import {Component, OnInit, ViewChild, ElementRef, AfterViewInit, ChangeDetectorRef} from '@angular/core';
import WaveSurfer from 'wavesurfer.js';
import TimelinePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.timeline.min.js';
import Regions from 'wavesurfer.js/dist/plugin/wavesurfer.regions.min.js';
@Component({
selector: 'app-graph',
templateUrl: './graph.component.html',
styleUrls: ['./graph.component.css']
})
export class GraphComponent implements OnInit, AfterViewInit {
wave: WaveSurfer = null;
url = '../../assets/sinus.wav';
public graph = undefined;
constructor( private cdr: ChangeDetectorRef) {
}
ngOnInit(): void {
}
onPreviewPressed(): void {
if (!this.wave) {
this.generateWaveform();
}
this.cdr.detectChanges();
Promise.resolve().then(() => this.wave.load(this.url));
}
onStopPressed(): void {
this.wave.stop();
}
generateWaveform(): void {
Promise.resolve(null).then(() => {
this.wave = WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [
TimelinePlugin.create({
container: '#wave-timeline'
}),
Regions.create({
regions: [
{
start: 1,
end: 3,
loop: false,
color: 'hsla(400, 100%, 30%, 0.5)'
}, {
start: 5,
end: 7,
loop: false,
color: 'hsla(200, 50%, 70%, 0.4)'
}
],
dragSelection: {
slop: 5
}
})
]
});
this.wave.on('ready', () => {
alert('I\'m ready');
this.wave.play();
});
});
}
}
And on the HTML file:
<div id="waveform"></div>
<div id="wave-timeline"></div>
<div *ngIf="wave" class="controls">
<button (click)="onStopPressed()">Stop</button>
</div>
<button (click)="onPreviewPressed()">Click me</button>