Suppose I have a seq
and I want to return the largest if there are any elements or None
otherwise. F# does not appear to have this built-in.
Here is my attempt:
let tryMax xs =
if Seq.isEmpty xs
then
None
else
Seq.max xs |> Some
let tryMin xs =
if Seq.isEmpty xs
then
None
else
Seq.min xs |> Some
FWIW, here's tryMinBy
as well:
let tryMinBy projection (items : seq<_>) =
use e = items.GetEnumerator()
if e.MoveNext() then
let mutable minItem = e.Current
let mutable minValue = projection minItem
while e.MoveNext() do
let value = projection e.Current
if value < minValue then
minItem <- e.Current
minValue <- value
Some minItem
else
None
The full suite:
module Seq
let tryMinBy projection (items : seq<_>) =
use e = items.GetEnumerator ()
if e.MoveNext ()
then
let mutable minItem = e.Current
let mutable minValue = projection minItem
while e.MoveNext () do
let value = projection e.Current
if value < minValue
then
minItem <- e.Current
minValue <- value
Some minItem
else
None
let tryMaxBy projection (items : seq<_>) =
use e = items.GetEnumerator ()
if e.MoveNext ()
then
let mutable maxItem = e.Current
let mutable maxValue = projection maxItem
while e.MoveNext () do
let value = projection e.Current
if value > maxValue
then
maxItem <- e.Current
maxValue <- value
Some maxItem
else
None
let tryMin (items : seq<_>) =
use e = items.GetEnumerator ()
if e.MoveNext ()
then
let mutable minItem = e.Current
while e.MoveNext () do
if e.Current < minItem
then
minItem <- e.Current
Some minItem
else
None
let tryMax (items : seq<_>) =
use e = items.GetEnumerator ()
if e.MoveNext ()
then
let mutable maxItem = e.Current
while e.MoveNext () do
if e.Current > maxItem
then
maxItem <- e.Current
Some maxItem
else
None