I am trying to constrain a facemesh to a 3D object so that it will rotate around the surface of the 3D object in response to the face tracker instead of moving off to the side. Currently, the facemesh is a child of the cylinder, but is not attached to it in a way that would rotate around the cylinder surface.
Currently, I am attempting to use the bounding box patch to determine the area to clamp the face mesh to. So far, the mesh is related to the 3D object bounding box, but will not constrain to its surface. Adjustment to the clamp patch variables will move the face mesh within the space, but not constrain it either.
The answer is much simpler than I first attempted. Using the patch editor: