The crash happens when user re-enters a screen with the MapViewLite component after sufficient delay (or with "Don't keep activities" dev option set). It doesn't depend on anything in the calling code - happens even in the bare "HelloMapLite" sample project provided with the SDK. Here Lite version used: 4.4.0.2.2340 (but I've first discovered it on version 4.3.3.0.2052)
Caused by: java.lang.RuntimeException: bad array lengths
at android.os.Parcel.readByteArray(Parcel.java:2249)
at com.here.sdk.mapviewlite.MapViewLite$SavedState.<init>(Unknown Source:8)
at com.here.sdk.mapviewlite.MapViewLite$SavedState.<init>(Unknown Source:0)
at com.here.sdk.mapviewlite.MapViewLite$SavedState$1.createFromParcel(Unknown Source:3)
at com.here.sdk.mapviewlite.MapViewLite$SavedState$1.createFromParcel(Unknown Source:0)
at android.os.Parcel.readParcelable(Parcel.java:2790)
at android.os.Parcel.readValue(Parcel.java:2684)
at android.os.Parcel.readSparseArrayInternal(Parcel.java:3134)
at android.os.Parcel.readSparseArray(Parcel.java:2367)
at android.os.Parcel.readValue(Parcel.java:2741)
at android.os.Parcel.readArrayMapInternal(Parcel.java:3053)
at android.os.BaseBundle.initializeFromParcelLocked(BaseBundle.java:288)
at android.os.BaseBundle.unparcel(BaseBundle.java:232)
at android.os.Bundle.getSparseParcelableArray(Bundle.java:1010)
at androidx.fragment.app.FragmentStateManager.restoreState(FragmentStateManager.java:236)
Auto-decompiled code of MapViewLite:
public Parcelable onSaveInstanceState() {
Parcelable var1 = super.onSaveInstanceState();
MapRenderer var2;
if ((var2 = this.mNativeRenderer) != null) {
MapViewLite var10000 = this;
byte[] var3 = var2.saveViewState();
byte[] var4 = var10000.getMapScene().saveLayersState();
return new MapViewLite.SavedState(var1, var3, var4);
} else {
return var1;
}
}
public void onRestoreInstanceState(Parcelable var1) {
if (var1 instanceof MapViewLite.SavedState && this.mNativeRenderer != null) {
MapViewLite var10000 = this;
MapViewLite var10001 = this;
MapViewLite.SavedState var2;
super.onRestoreInstanceState((var2 = (MapViewLite.SavedState)var1).getSuperState());
var10001.mNativeRenderer.restoreViewState(var2.getViewState());
var10000.getMapScene().restoreLayersState(var2.getLayersState());
} else {
super.onRestoreInstanceState(var1);
}
}
Issue seems fixed in version 4.4.4.0.