I have made a simple Producer-Consumer console application, where there are two consumers and 1 producer. I am checking whether some random numbers are divisible by 3 or 5.
Here is the code:
using System;
using System.Collections.Concurrent;
using System.Threading.Tasks;
namespace ProducerConsumer
{
class Program
{
public class OneProducerTwoConsumer
{
private readonly BlockingCollection<int> randomNumbersForDivisibleByFive = new BlockingCollection<int>(10);
private readonly BlockingCollection<int> randomNumbersForDivisibleByThree = new BlockingCollection<int>(10);
private int numberOfDivisibleByFive = 0;
private int numberOfDivisibleByThree = 0;
private void Producer()
{
int numberOfNumbers = 50;
Random random = new Random();
for (int i = 0; i < numberOfNumbers; i++)
{
var randomNumber = random.Next();
randomNumbersForDivisibleByFive.Add(randomNumber);
randomNumbersForDivisibleByThree.Add(randomNumber);
}
}
private void ConsumerDivisibleByFive()
{
foreach (int randomNumber in randomNumbersForDivisibleByFive.GetConsumingEnumerable())
{
if(randomNumber % 5 == 0)
{
numberOfDivisibleByFive++;
Console.WriteLine($"{randomNumber} is divisible by 5");
}
else
{
Console.WriteLine($"{randomNumber} is not divisible by 5");
}
}
Console.WriteLine($"There are {numberOfDivisibleByFive} numbers divisible by 5 generated from the producer");
}
private void ConsumerDivisibleByThree()
{
foreach (int randomNumber in randomNumbersForDivisibleByThree.GetConsumingEnumerable())
{
if (randomNumber % 3 == 0)
{
numberOfDivisibleByThree++;
Console.WriteLine($"{randomNumber} is divisible by 3");
}
else
{
Console.WriteLine($"{randomNumber} is not divisible by 3");
}
}
Console.WriteLine($"There are {numberOfDivisibleByThree} numbers divisible by 3 generated from the producer");
}
public void RunTasks()
{
var producingTask = Task.Run(() => Producer());
var divisibleByFiveTask = Task.Run(() => ConsumerDivisibleByFive());
var divisibleByThreeTask = Task.Run(() => ConsumerDivisibleByThree());
producingTask.Start();
divisibleByFiveTask.Start();
divisibleByThreeTask.Start();
}
}
public static void Main(string[] args)
{
OneProducerTwoConsumer oneProducerTwoConsumer = new OneProducerTwoConsumer();
oneProducerTwoConsumer.RunTasks();
}
}
}
However, when I run the code nothing appears on the console and I see nothing wrong with my code.
Any help appreciated!
Change this:
public void RunTasks()
{
var producingTask = Task.Run(() => Producer());
var divisibleByFiveTask = Task.Run(() => ConsumerDivisibleByFive());
var divisibleByThreeTask = Task.Run(() => ConsumerDivisibleByThree());
producingTask.Start();
divisibleByFiveTask.Start();
divisibleByThreeTask.Start();
}
To this:
public void RunTasks()
{
var producingTask = Task.Run(() => Producer());
var divisibleByFiveTask = Task.Run(() => ConsumerDivisibleByFive());
var divisibleByThreeTask = Task.Run(() => ConsumerDivisibleByThree());
Task.WaitAll(producingTask, divisibleByFiveTask, divisibleByThreeTask);
// or:
// Task.WhenAll(producingTask, divisibleByFiveTask, divisibleByThreeTask).GetAwaiter().GetResult();
}
When you execute Task.Run()
, the task is off and running. Executing their Start
method has no effect on what you are doing.
As for the fix: By "waiting" for the tasks to finish, you allow the tasks to complete before the program exits.