Is it normal that when i try to test my app it crashes on launch?
I explain.
I have my app that works fine in the simulator. I wanted to try to test it on my iPod Touch 4g.
I built and run from XCode, and that's what happened: the app launches fine (it shows me a black splash screen),but then suddenly it comes back to the springboard,with no reason.
If i open up the app manually,after it crashed,it works without any problems. It happens only one time,just when i build and run,and i don't know why.
How can i do to avoid this? On simulator it works with any crashes,but when i run it over my iPod,it crashes.
Program ended with exit code: 0 // on simulator
The app is likely to be failing to run on the device as xcode is trying to attach the debugger to it but doesn't have permission to do so.
Check your entitlements.plist within your project; you probably have one that has get-task-allow
set to NO
. This needs to be 'YES' to allow the debugger to attach. (It does need to be 'NO' for adhoc builds though - one solution is to exclude the entitlements.plist file from the debug build.)