What I want to build is a widget that can make its child widget zoomable similar to the zoomable behavior.
Gestures I want to cover are
Here is my widget plan:
ZoomableWidget(
child: // My custom Widget which should be zoomable.
)
Here is my current progress:
import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart';
import 'package:vector_math/vector_math_64.dart';
class ZoomableWidget extends StatefulWidget {
final Widget child;
const ZoomableWidget({Key key, this.child}) : super(key: key);
@override
_ZoomableWidgetState createState() => _ZoomableWidgetState();
}
class _ZoomableWidgetState extends State<ZoomableWidget> {
double _scale = 1.0;
double _previousScale;
@override
Widget build(BuildContext context) {
return ClipRect(
child: GestureDetector(
onScaleStart: (ScaleStartDetails details) {
_previousScale = _scale;
},
onScaleUpdate: (ScaleUpdateDetails details) {
setState(() {
_scale = _previousScale * details.scale;
});
},
onScaleEnd: (ScaleEndDetails details) {
_previousScale = null;
},
child: Transform(
transform: Matrix4.diagonal3(Vector3(_scale.clamp(1.0, 5.0),
_scale.clamp(1.0, 5.0), _scale.clamp(1.0, 5.0))),
alignment: FractionalOffset.center,
child: widget.child,
),
),
);
}
}
The problem I have faced is, I cannot change the center of the pinch thus the image only zooms at (0,0) even after I zoom in the corner. Also, I cannot access horizontal drag and vertical drag to scroll the widget.
Thanks in advance.
As of Flutter 1.20, InteractiveViewer widget supports pan and Zoom out of the box.
To make any widget zoomable you need to simply wrap the child with InteractiveViewer
.
@override
Widget build(BuildContext context) {
return Center(
child: InteractiveViewer(
panEnabled: false, // Set it to false to prevent panning.
boundaryMargin: EdgeInsets.all(80),
minScale: 0.5,
maxScale: 4,
child: FlutterLogo(size: 200),
),
);
}