I want to be able to use the UnsafeRawBufferPointer.load(fromByteOffset:as:) method to read a number of bytes from a [UInt8] array and their corresponding type as an UnsignedInteger
, FixedWidthInteger
at each read.
In both approaches that follow, a "Fatal error: load from misaligned raw pointer" exception is raised, since load
expects the underlying data to be aligned in memory.
I have tried using a ContiguousArray
var words: ContiguousArray<UInt8> = [0x01, 0x00, 0x03, 0x0a, 0x00, 0x01, 0x00, 0xec, 0xfa, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x20, 0x00, 0x00, 0xe0, 0x88, 0x47, 0xa3, 0xd6, 0x6b, 0xd6, 0x01, 0x4c, 0xff, 0x08]
var offset = 0
let byte = words.withUnsafeBytes { $0.load(fromByteOffset: offset, as: UInt8.self) }
offset += MemoryLayout<UInt8>.size
let bytes = words.withUnsafeBytes { $0.load(fromByteOffset: offset, as: UInt16.self) }
XCTAssertEqual(byte, UInt8(littleEndian: 0x01))
XCTAssertEqual(bytes, UInt16(littleEndian: 0x0003))
Allocating and initialising a UnsafeMutablePointer
var words: [UInt8] = [0x01, 0x00, 0x03, 0x0a, 0x00, 0x01, 0x00, 0xec, 0xfa, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x20, 0x00, 0x00, 0xe0, 0x88, 0x47, 0xa3, 0xd6, 0x6b, 0xd6, 0x01, 0x4c, 0xff, 0x08]
let uint8Pointer = UnsafeMutablePointer<UInt8>.allocate(capacity: words.count)
uint8Pointer.initialize(from: &words, count: words.count)
let rawPointer = UnsafeMutableRawPointer(uint8Pointer)
var offset = 0
let byte = UInt8(bigEndian: rawPointer.load(fromByteOffset: offset, as: UInt8.self))
offset += MemoryLayout<UInt8>.size
let bytes = UInt16(bigEndian: rawPointer.load(fromByteOffset: offset, as: UInt16.self))
rawPointer.deallocate()
uint8Pointer.deinitialize(count: words.count)
uint8Pointer.deallocate()
XCTAssertEqual(byte, UInt8(littleEndian: 0x01))
XCTAssertEqual(bytes, UInt16(littleEndian: 0x0003))
Can you please point out where my misunderstanding lies in each and provide a working example?
There are multiple problems:
UnsafeMutablePointer
makes no alignment guarantees. One could use POSIX functions (like posix_memalign
) instead, but that does not really help if ...
The values are at arbitrarily byte offsets in the byte array. As an example, if a: UInt16
, b: UInt8
, c: UInt32
are packed (in this order)
aa aa bb cc cc cc cc
then there is no way to align this buffer such that all integer values are properly aligned.
Unfortunately, there are no methods yet to load or initialize a value from unaligned data. (This has been suggested (1, 2) but not yet implemented). It does not matter if you use Array
, ContiguousArray
, or Data
as the byte source.
The safest way is still to load the bytes and use bit shifting to combine them to the values:
let byteArray: Array<UInt8> = [0x01, 0x00, 0x03, 0x0a]
var offset = 0
let ui8 = byteArray[offset]
print(ui8) // 1
offset += MemoryLayout<UInt8>.size
let ui16 = UInt16(byteArray[offset]) << 8 + UInt16(byteArray[offset + 1])
print(ui16) // 3
An alternative is to copy the bytes (and do the byte-order conversion):
let byteArray: Array<UInt8> = [0x01, 0x00, 0x03, 0x0a]
var offset = 0
var ui8 = UInt8(0)
_ = withUnsafeMutableBytes(of: &ui8, { byteArray.copyBytes(to: $0, from: offset...) } )
print(ui8) // 1
offset += MemoryLayout<UInt8>.size
var ui16 = UInt16(0)
_ = withUnsafeMutableBytes(of: &ui16, { byteArray.copyBytes(to: $0, from: offset...) } )
print(UInt16(bigEndian: ui16)) // 3